2019-2020 Catalog 
    
    Nov 23, 2024  
2019-2020 Catalog [ARCHIVED CATALOG]

CMP 241 - Game Engines II (4 Credits)


This course builds on the topics covered in CMP 142 . Students continue utilizing existing game development platforms to perform more advanced tasks. Students examine the creation of design documents and the development of playable prototypes. Key concepts such as game world development, game character development, level development and level balancing are addressed. Lecture Hours: 26. Laboratory Hours: 52. Prerequisite(s): CMP 142  or permission of the department head. Laboratory Fee: $25. Usually offered in the fall.